all implants should have been accessible in the store.. and get them with cert points and sc just like everything else . who will put real money to get a 5 random implant package ? who will even spend certs on random implants.. just keep farming and let them come to you. i don t know the prices of the packages but on the pts i had to buy a sht tone of them and combine to get the one tier III i wanted. which was the resist to conq grenades. i don t think they will have a big impact in big battles, but in squad vs squad fights the guys with better nanites will have some sort of an advantage.. tbd how big it will be. just get the concussion resist implant on your team and keep conqing the room with your guys inside and it;s kinda game breaking... about the medic update.. now the ambulance crew with triage is a real thing was hoping to get the medic shield regen tool with this update and lumifiber armor for the medic. lightnings on every base? wow, get ready for skyguard zergs ^^^^^^ and who knows what else... it will change how the battles are fought a lot... and warpgates are camped overall it's a good patch, bug fixing is difficult and important, but content like the implants should have been replaced with something else.. it's untested and unnecessary for this game. give vehicle hacking.. give new vehicles.. update the maps.. resource system.. continent locking.. new classes.. more outfit tools.. more platoon and squad leader tools... and hossin.. nexus.. and many other stuff that the community asked for. implants and the luck factor is not something ps2 should be about.