[Suggestion] Repair Kill Bonus

Discussion in 'PlanetSide 2 Gameplay Discussion' started by a-koo-chee-moya, Sep 7, 2014.

  1. a-koo-chee-moya

    Whenever I play engineer to resuply and repair, I always feel that my cert gain is not as high as it would be if I were farming revives, which take less time than repairing (good) and leaves time to supplement their xp with kill xp. Engineers, however, never really get this chance as there are usually a few MAXs that need repair or ammo that needs to be distributed. I also notice that many MAXs will die unless they have a squadmate pocketing them as no one wants to get killed by repairing the MAX when he is pushing up. Giving XP for repairing a MAX would encourage more players to go to engineer as well as give MAXs someone to repair them. The value would probably be around Deploy Kill Bonues, but maybe a little less.

    P.S I'm a bit biased by playing TF2, (Medics healed pushing Heavies) but I guess this is just an idea.