[RECAP] Friday Night Ops - Episode 65

Discussion in 'Friday Night Ops' started by Luperza, Apr 2, 2014.

  1. Luperza Community Manager

    [IMG]
    This week on Friday Night Ops Episode 65
    Where:
    When: 04/04/2014 5PM - 7PM PDT
    Server: Mattherson
    Don't forget to use our hashtag #PS2FNO and follow us on Twitter @PlanetSide2, and @PurrfectStorm

    If you want to know what Friday Night Ops is or how you can be a part of it, go here!
  2. cawsking555

    question when will the 64bit rereleas to players
  3. kadney

    Do you read the news? It was released with this weeks patch and is gonna be rolled back because it's causing trouble.
  4. Luperza Community Manager

    Show notes have been updated soldiers! Tune in tonight for tons of PlanetSide 2 fun! :D
  5. Rockit

    So it takes a conglomeration of 5 outfits to generate the huge fights or is each individual outfit doing their own thing?
  6. Kytten

    No we're running an inter outfit operation - It's the first time we've come together to do this so we'll see how it goes. Hopefully it should be fun to do and watch.

    It was the brainchild of a member of NNG called Eienstein who approached all the outfits himself and constructed the theory behind it. We all just agreed... It's something new and different for the VS.

    Besides... We mostly come at night..... Mostly (so I'm told) ;)
    • Up x 1
  7. Eienstein

    Yes, i know i am awesome :D (and very humble)
  8. Eienstein

    We managed to crash the server -_-
  9. Desann

    So since the chat was crazy fast: I would like to post my comments on the topics that were discussed tonight:

    Harasser:
    -Would like to see better stabilization and/or front facing rumble seat for MAX units.
    -Rumble seat should be included as part of the vehicle "crew" to award shared vehicle XP
    -Surger chassis could use some love on the hill climbing department (although I do notice the difference, its not THAT impressive)
    -The harasser SHOULD be effective against infantry/vehicles/air, since its effectiveness is determined by its weapon choice. Choose any weapon in the category and you instantly lose effectiveness against the other 2. Please do not define a specific ROLE for the harasser and leave it up to player choice. If I grab my PPA, I am now ineffective against armor, and somewhat effective against air. My harasser is now an "anti-infantry" role. If I grab my ranger, I am now ineffective against armor, and somewhat effective against air. I Know Luperza mentioned the harasser being able to perform well as any role, and something about defining its role. Leave that as it is please!

    Thanks!
    • Up x 1
  10. Negator


    250 players divided amongst 6 outfits (WLDC, NNG, AT, GOTR, V, NTMR) intent on winning an alert. There was no shortage of huge fights despite each being assigned its own goals. Both GOKU and TEST were active on in game command chat as well, and the combined efforts of all decisively determined tonight's 33/33/33 pop alert. Mattherson VS Master Race.
    • Up x 2
  11. tj2spike

    I would like to thank all the other outfits that were involved last night for the VS. Great job.
    I know I told you first hand Negator but in writing is even better, outstanding job as the VS Battalion Commander.
    My fellow Outfit Ops leaders outstanding job to you, thank you for being there when called on for back-up,and running as I anticipated with the greatest professionalism.

    For all my AzureTwilight Platoon(s) mates; Infantry, ARC( Light Assault specialists), RST ( Recon Support Team), AirCav and my Dragoons ( Armored Calvary) great job( all 72 of us). I really thank you for allowing me to represent us as our Ops leader. Everyone of you should take a bow.

    To all the NC and TR opponents thank you for all the great fights, you actually made me think sometimes.

    I say to the fourth factioners how's that plasma bolt taste? Sucks to be on the receiving end. Come back and maybe we can show you how to use teamwork to win.( Only if you're nice and ask Papa Vanu's forgiveness.)

    Seriously it was an outstanding night for all who played

    For all those that love to nerf us into the dirt, we just proved we can kick your arses with teamwork. >;)
    • Up x 1
  12. Negator


    A like from Luperza!

    If you do something like this again, one of the player reps needs to be designated to follow in game command to be able to speak on friendly platoon locations and objectives to give a broader sense of the coordination at hand to the audience.
  13. Luperza Community Manager

    Yeah, it was their first time doing this as a large group and the leaders that were in TS with me were a little disconnected.

    We'll probably do another one in the future and we'll try to find a way to get more intel. :)
  14. Negator

    It really should have occurred to me before hand. When you started broadcasting the command chat, the alert was all but over and there wasnt much to be said.
    • Up x 1