[Realistic Suggestion] Blood, Exploding Bodyparts

Discussion in 'PlanetSide 2 Gameplay Discussion' started by foam, Nov 28, 2012.

  1. Jonny

    I don't care about blood, and understand why more than a tiny bit from bullet impacts couldn't be added, but I for one would like to eventually see ragdoll physics in the game.

    To solve the medic problem and client side physics, characters could drop a mesh of a backpack or something right on the spot they die, so their body can go flying. As a medic revives, the rag-dolled body would de-res and re-res as a soldier lying on the spot where the backpack was, much like the current effect when you change class.
  2. Moxin




    Seriously for what do you need body parts or blood ? Just an effect nobody needs....
  3. Fuse

    No, I'd honestly like to know why you think the visual effects would be handled server side. That's absolutely insane.
  4. RetroRayner

    I am not talking about visuals, I am talking about calcualtions and as someone else already stated the tracking of the body parts.
  5. ddp

    The game is fine without this in it.
  6. Krysek

    Maybe they can add blood and make it a toggle option like the mature chat filter, I mean come on it's a war.