PTS Update - 6/30

Discussion in 'Planetside 2 Test Server: Announcements' started by ps_nicto, Jun 30, 2017.

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  1. ps_nicto Developer

    PTS will come down this afternoon, Pacific Time for a large update. Downtime should be around 4 hours.

    Indar lattice changes
    • A new link has been added from Howling Pass to Mao Watchtower.
    • A new link has been added from Mao Southeast Gate to Mao Watchtower.
    • A new link has been added from Tawrich Tower to Tawrich Depot.
    • A new link has been added from Hvar Databank to Hvar Physics Lab.

    Indar base design
    The Palisades
    • Minor cover improvements.
    • Cleaned up floating objects.

    Indar Bay Point
    • Cleaned up grass and rocks seeping through the floor in some buildings.
    • Added more cover beneath the western bridge.
    • Added a secondary, lower bridge to reduce stagnation around that area.

    Tawrich Recycling
    • Closed western choke point.
    • Moved capture point to new center structure in base.
    • Removed road and ledge that were directly overlooking the southern area of the spawn room.
    • Increased cover density and made heavy adjustments to overall flow.

    NS Secure Data Lab
    • The spawn tube now faces the capture point.
    • Increased cover density around spawn, vehicle bay, and moving to the capture point.

    The Crown
    • Significant changes have been made to this base.
    • Western cliff face is no longer easily accessible to vehicles.
    • Increased coverage on rock bridge to the east.
    • The northern cliff face has received new routes and more cover.
    • A vehicle capturable point has been added to base of the northern cliff (currently has a bug showing as a second "A" point.)
    • Capture point on the southern bridge has been moved to an underground area accessible from the south and east of Crown.
    • Capture point on the eastern bridge has been moved to the top of the eastern plateau.
    • Cover density has been increased while attacking from the east.
    • Jump pads have been removed.
    • Northern vehicle pad is now operational.
    • Tower geometry adjusted to close off some west-facing routes.
    • An additional road has been added beneath the bridge to the South of Crown for easier access to TI Alloys.
    • Ammo Tower position changed to better conceal vehicles spawning at the southern vehicle pad.
    • Adjustments made to reduce stagnation when pulling vehicles from the southern pad.

    Indar. Comm. Array
    • Northern route added, cover density increased.

    Dahaka Southern Post
    • Cover improvements.

    Ceres Hydroponics
    • Better cover coming from the spawn room to the capture point.
    • Capture point is indoors in a new central structure.
    • Rock range has been added to mitigate camping from TI Alloys hill.
    • Various prop additions and visual polish.
    • Sunderer garage added to the south of the base.

    Indar Bay Point
    • Cleaned up grass and rocks seeping through the floor in some buildings.
    • Added more cover beneath the western bridge.
    • Added a secondary, lower bridge to reduce stagnation around that area.
    • Added more cover beneath the under-bridge.


    Vehicles
    Handling (Treaded Vehicles)
    • Reverse steering mechanics for treaded vehicles have been reverted. These changes had a negative impact on the feel of tanks when maneuvering on certain slopes.

    Racer High Speed Chassis (Harasser)
    • Reduced traction while turning to (ironically) allow for more control during certain maneuvers.

    IR Smoke (ANT, Flash, Harasser, Sunderer, Lightning, MBTs)
    • Has been renamed Smoke Screen.
    • Sunderer's Smoke Screen has been replaced with this ability.
    • Now emits smoke for 8 seconds at all ranks.
    • Cooldown from 30/25/20/15 seconds to 40/35/32/30 seconds.
    • Now immediately clears current spot markers for you and and allied vehicles within 30 meters.
    • Now prevents lock-on attempts for 8 seconds for you and allied vehicles within 30 meters.
    • Now masks the vehicle's minimap auto-spot signature for you and allied vehicles within 30 meters.

    Dev Note: Allowing IR Smoke to affect nearby vehicles increases its value in teamplay, and gives players additional incentive to choose an ability other than the current go-tos. It also allows for some niche strategies outside of teamplay, ie. disappearing behind cover and clearing your spot markers to help set up a flank or make an escape. The cooldown was increased to reduce spammability, while still remaining accessible.

    Infantry
    Mayhem Directive
    • The new Mayhem Directive is now accessible.
    • This directive can be completed by using Ravenous and new Heatwave skinned weapons.
    • Completing this directive will yield a unique “Brass” variant of a new pistol, the NS-45 Pilot.
    • These weapons and directive are still a work in progress.

    Misc. Adjustments and Additions
    • The experimental Prototype Alert has been removed from Test server. Nothing to see here, folks.

    Cosmetics
    Added NC Kontra Charger Helmet.
    Added NC Kontra Tracker Helmet.
    Added NC Kontra Medic Helmet.
    Added NC Kontra Scout Helmet.
    Added NC Kontra Tactician Helmet.
    Added TR HSG MAX Helmet.
    Added ANT A51 Deflective Tires.
    Added ANT A51 Illuminated Deflective Tires.
    Added ANT APC cabin.
    Added ANT Scarab cabin.
    Added ANT Mr. Digger cabin.
    Added ANT Scarab Exterior.
    Added ANT Mr. Dumper Exterior.
    • Up x 2
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