PS4 (EU) Hotfix - 2/2

Discussion in 'PlanetSide 2 on PS4 Update Notes' started by Sites, Feb 1, 2016.

  1. Sites Executive Producer, Planetside 2

    The PS4 EU servers will be coming down at 1am (GMT) for a publish. The estimated downtime is approximately 1 hour and will include the changes listed below. All of the weapons and HS tuning adjustments have been re-posted since several did not make it in fully after the last update.

    Max Battle Rank Increase

    We’ve increased the XP Max Battle Rank increased to 120. The following titles and decals are awarded:
    o Destoryer @ BR101
    o Champion @ BR105
    o Conqueror @ BR110
    o Predator @ BR 115
    o Dreadnaught @ BR 120

    Note: For existing BR100 characters, post-100 XP accumulation will begin after the update is complete. Any previous XP acquired by capped BR100 characters is not retroactive.

    Heavy Shield

    Nanite Mesh Generator
    • Hit points reduced from 750 to 450.
    • Drain per second decreased from 50 to 12.5
    • Passive regen rate increased:
    o Rank 1 - Changed from 12.5 per second to 15
    o Rank 2 - Changed from 13.1 per second to 16
    o Rank 3 - Changed from 13.75 per second to 17.3
    o Rank 4 - Changed from 14.6 per second to 18.75
    o Rank 5 - Changed from 15.6 per second to 20.4
    o Rank 6 - Changed from 16.6 per second to 22.5

    Adrenaline Shield
    • Hit points reduced from 750 to 450.
    • Drain per second reduced from 50 to 18.
    • Shield points received per kill changes:
    o Rank 1 increased from 31 to 143.
    o Rank 2 increased from 47 to 160.
    o Rank 3 increased from 78 to 173.
    o Rank 4 increased from 113 to 186.
    o Rank 5 decreased from 157 to 200.

    Resist Shield
    • Resists for Small Arms, Melee, and Anti-Vehicle projectiles decreased from 45% to 40%.
    • Increased active duration by 50%.
    Weapon Balance

    MR11 Gatekeeper
    • Projectile velocity decreased from 500 to 450.
    • Projectile drop increased from 0.5 to 2.0.
    MR11 Gatekeeper-H
    • Projectile velocity decreased from 500 to 450.
    • Projectile Drop increased from 0.5 to 3.0.
    • Recoil increased from 0 to 2.0.
    Warden
    • Maximum damage range to 15m, from 8m.
    • Horizontal recoil to 0.18, from 0.18 to 0.22.
    • Horizontal tolerance to 0.4, from 0.5.
    • Added Underbarrel Grenade.
    • Added Underbarrel Smoke attachments.
    • Short reload to 2.5, from 2.15.
    • Long reload to 3.4, from 3.05 (This corrects a bug to the reload speed that was on Live.)
    AMR-66
    • Maximum damage range to 15m, from 8m.
    • Horizontal recoil to 0.18, from 0.18 to 0.22.
    • Horizontal tolerance to 0.4, from 0.5.
    • Added Underbarrel Grenade.
    • Added Underbarrel Smoke attachments.
    Eidolon
    • Maximum damage range to 15m, from 8m.
    • Horizontal recoil to 0.18, from 0.18 to 0.22.
    • Horizontal tolerance to 0.4, from 0.5.
    • Added Underbarrel Grenade.
    • Added Underbarrel Smoke attachments.
    Guardian
    • Maximum damage range to 15m, from 8m.
    • Vertical recoil to 0.51, from 0.58.
    • Horizontal recoil to 0.135, from 0.14 to 0.17.
    • Horizontal tolerance to 0.35, from 0.5.
    • Projectile velocity to 680, from 650.
    DMR-99
    • Maximum damage range to 15m, from 8m.
    • Vertical recoil to 0.51, from 0.58.
    • Horizontal recoil to 0.135, from 0.14 to 0.17.
    • Horizontal tolerance to 0.35, from 0.5.
    • Magazine size to 22, from 20.
    • Ammunition capacity to 132, from 120.
    Revenant
    • Maximum damage range to 15m, from 8m.
    • Vertical recoil to 0.51, from 0.58.
    • Horizontal recoil to 0.135, from 0.14 to 0.17.
    • Horizontal tolerance to 0.35, from 0.5.
    • Short reload to 2.0, from 2.5.
    Pulsar LSW
    • ADS Moving CoF to 0.4, from 0.35.
    Flash Grenade
    • Fuse timer to 1.5 sec., from 3 sec.
    Medical Applicator
    • Revive range standardized to 6 meters at all ranks.
    Flash Suppressor (Attachment)
    • Increases minimap detection range by 15m.
    • No longer increases CoF bloom.
    Misc:
    • Lightning tanks may now unlock Engagement Radar.
    • Players can now safely drop from a Valkyrie by default.
    • Increased distance for spawning into squad vehicles from 600 meters to 1000 meters.
    Bug Fixes:
    • Fixed a bug where players and vehicles would show up as the incorrect color on the mini-map.
    • Reduced cool-downs for offensive/defensive markets from 5 mins to 2.5 mins.
    • Fix that should make damage from C4 attached to a moving vehicle much more reliable.
    • Fixing erratic blinking of centralized HUD ammo/ability bars when at warning levels.
    • Potential fixes for various minimap bugs regarding indicators disappearing or not showing up.
    • Fix for some vehicle cosmetics displaying in 1st person that should not have.
    • Fixed an incorrect Depot icon for the Icarus Helmet.
    • Up x 1