The EU servers will be coming down at 1am (GMT) to perform a brief hotfix. The estimated downtime is approximately 1 hour. The following changes have been made: Vehicle Weapons now available: · Spur – Liberator · Bulldog – Liberator · Fury - Flash Additional changes: · BR100+ increase has been disabled and will be introduced again during the next update. We plan on submitting a new build w/ the increase later this week. · HE & Smoke GL's for Battle Rifles are in now. In addition to the changes above, the following has gone live: Bounty System Changes · We’ve increased the XP rewards on bounties: o Bounty Hunter Award XP has been increased from 100 to 250xp per kill. o Payback Award XP has been increased from 100 to 400 per kill. Heavy Shield Nanite Mesh Generator · Hit points reduced from 750 to 450. · Drain per second decreased from 50 to 12.5 · Passive regen rate increased: o Rank 1 - Changed from 12.5 per second to 15o Rank 2 - Changed from 13.1 per second to 16o Rank 3 - Changed from 13.75 per second to 17.3o Rank 4 - Changed from 14.6 per second to 18.75o Rank 5 - Changed from 15.6 per second to 20.4o Rank 6 - Changed from 16.6 per second to 22.5 Adrenaline Shield · Hit points reduced from 750 to 450. · Drain per second reduced from 50 to 18. · Shield points received per kill changes: o Rank 1 increased from 31 to 143.o Rank 2 increased from 47 to 160.o Rank 3 increased from 78 to 173.o Rank 4 increased from 113 to 186.o Rank 5 decreased from 157 to 200. Resist Shield · Resists for Small Arms, Melee, and Anti-Vehicle projectiles decreased from 45% to 40%. · Increased active duration by 50%. Weapon Balance MR11 Gatekeeper · Projectile velocity decreased from 500 to 450. · Projectile drop increased from 0.5 to 2.0. MR11 Gatekeeper-H · Projectile velocity decreased from 500 to 450. · Projectile Drop increased from 0.5 to 3.0. · Recoil increased from 0 to 2.0. Warden · Maximum damage range to 15m, from 8m. · Horizontal recoil to 0.18, from 0.18 to 0.22. · Horizontal tolerance to 0.4, from 0.5. · Added Underbarrel Grenade. · Added Underbarrel Smoke attachments. · Short reload to 2.5, from 2.15. · Long reload to 3.4, from 3.05 (This corrects a bug to the reload speed that was on Live.) AMR-66 · Maximum damage range to 15m, from 8m. · Horizontal recoil to 0.18, from 0.18 to 0.22. · Horizontal tolerance to 0.4, from 0.5. · Added Underbarrel Grenade. · Added Underbarrel Smoke attachments. Eidolon · Maximum damage range to 15m, from 8m. · Horizontal recoil to 0.18, from 0.18 to 0.22. · Horizontal tolerance to 0.4, from 0.5. · Added Underbarrel Grenade. · Added Underbarrel Smoke attachments. Guardian · Maximum damage range to 15m, from 8m. · Vertical recoil to 0.51, from 0.58. · Horizontal recoil to 0.135, from 0.14 to 0.17. · Horizontal tolerance to 0.35, from 0.5. · Projectile velocity to 680, from 650. DMR-99 · Maximum damage range to 15m, from 8m. · Vertical recoil to 0.51, from 0.58. · Horizontal recoil to 0.135, from 0.14 to 0.17. · Horizontal tolerance to 0.35, from 0.5. · Magazine size to 22, from 20. · Ammunition capacity to 132, from 120. Revenant · Maximum damage range to 15m, from 8m. · Vertical recoil to 0.51, from 0.58. · Horizontal recoil to 0.135, from 0.14 to 0.17. · Horizontal tolerance to 0.35, from 0.5. · Short reload to 2.0, from 2.5. Pulsar LSW · ADS Moving CoF to 0.4, from 0.35. Flash Grenade · Fuse timer to 1.5 sec., from 3 sec. Medical Applicator · Revive range standardized to 6 meters at all ranks. Flash Suppressor (Attachment) · Increases minimap detection range by 15m. · No longer increases CoF bloom. Misc: · Lightning tanks may now unlock Engagement Radar. · Players can now safely drop from a Valkyrie by default. · Increased distance for spawning into squad vehicles from 600 meters to 1000 meters. · Reduced cooldowns for offensive/defensive markers from 5 minutes to 2:30 minutes. Bug Fixes: · Base capture progression arrow now shows on map screen. · Fix that should make damage from C4 attached to a moving vehicle much more reliable. · Fixing erratic blinking of centralized HUD ammo/ability bars when at warning levels. · Potential fixes for various minimap bugs regarding indicators disappearing or not showing up. · Fix for some vehicle cosmetics displaying in 1st person that should not have. · Fixed an incorrect Depot icon for the Icarus Helmet.