[Suggestion] PS2 Devs No more FAF lock on weapons please

Discussion in 'PlanetSide 2 Gameplay Discussion' started by f0d, Dec 19, 2012.

  1. f0d

    i think we have enough fire and forget lock on weapons as it is
    we have
    lock on anti AA
    lock on anti AV
    lock on anti AV and AA

    if you are going to have lock on weapons why not vary them some and have some where you need to keep lock for the projectile to hit (like the striker in ps1)

    or how about something like the AT4 in BFBC2 which you control the rocket and requires skill and makes you go "**** yeah" when you pull off a great shot

    we have enough fire and forget weapons - how about giving us some AV/AA variety?
  2. Birdrock

    The maneuvering characteristics of the ESFs in this game are quite different from those of helicopters in any Battlefield game. It would be ridiculously difficult to hit with a weapon like the AT4 when the ESFs can turn on a dime, go from full speed forward to flying backwards in a moment, etc. It might work on Liberators and Galaxies, though.