Lately, I've been getting more into tank fighting. Tanks vs tanks, tanks vs infantry, even tanks vs air. Most my fights have been against Vanu, and one thing I have noticed about the Magrider is that it is very hard to hit. Now, I'd say both the Prowler and the Magrider play their parts best at range. But still, I find it quite difficult to defeat a Magrider in most scenarios. If there's a big zerg or a smaller fight with only a few, perhaps only one or two Magriders, it doesn't really matter, I try to do it the same way most times; I find a spot, preferably somewhat elevated, with a ridge or a cliff nearby where I can take cover if I should take enough hits that I need to get out and repair. Once I've found a good spot, I go into deploy mode and start firing - and lately, it always turns out the same - the Magriders strafe and I manage to land, say... half my shots. But as I am in anchored mode because I want that fast reload speed and improved shell drop and recoil, I am just a big *** target, easy as hell to hit. While I've taken enough hits, I exit the Prowler to repair, and at the same time, the guy I was exchanging shots with - can continue to shoot at other Prowlers or infantry, however the battle is being fought. And while I've just repaired my tank to full, he never really took any dangerous amounts of damage, meaning he can just get back to shooting at me while I miss many of my shots, and the process repeats itself. TR has the anchored mode, Vanu has the Magburner and the Vanguard has the shield. The Vanguard shield I'd use as a safety measure, a last resort if I am being showered with shots or if I am almost down to the last, lethal shot. The Magburner obviously works similarly, giving you the option to quickly get out of enemy line of sight in order to retreat and repair. So out of the three, the TR's anchored mode is obviously the most offensive (as in most "forward, attacking"). I don't say "My faction is obviously underpowered, nerf the others of buff ours!" or anything. I'm just stating that I have a hard time using our faction specific tank utility effectively, and most of the time I just end up dead. No, instead of calling out the classic nerf whine, I'd like for you to discuss tactics to use with the Prowler, tactics that actually work and give TR tankers a chance to survive against the enemy, and especially the ever dodging Magriders. Hopefully there can be some useful information provided, for everyone who wants to improve their TR tanking skills.