Please explain like I was your grand father: the harrasser nerf

Discussion in 'PlanetSide 2 Gameplay Discussion' started by Inzababa, Sep 28, 2017.

  1. Inzababa

    (I'm assuming your grandather doesn't know much about computers, gaming, and even less about PS2 !! :) )


    Has it been introduced with the last big patch?

    What is it? They become less tanky? They have less DPS?

    I did read lots and lots of patch notes, and there were lots of them, but didn't come across anything about this, and since I ******* HATE Harassers (and the STUPID DEVS JUST WENT AHEAD AND BUFFED THEM SO U CANT ONE SHOT THEM WITH C4 ANYMORE (((idiots)))), I'm a bit anxious to know the answer to this.

    If you take the time to read and reply (or just reply), THANKS !
  2. REZistance

    No, in fact they made them tougher.. they can now survive a brick of C-4 and NOT blow up.

    Why in the hell would you make this change, Daybreak?? Like, what in the world would cause you to say to yourselves that Harassers need to be tougher, and that someone who was actually able to get within C-4 distance of something that's constantly squirreling around at high speeds shouldn't be rewarded with a kill?

    My guess is that some of the devs are Harasser trolls themselves and they love being next to invincible in these overpowered things. Seriously, please change it back. This change was not NEEDED.
    • Up x 2
  3. Inzababa



    I didn't mean to talk about that, but I agree with you, but I read in lots of different posts and also by talking to people in game that there would be a Harasser nerf?

    PS Devs obviously love Harassers, I bet that's pretty much all they play !
  4. breeje

    as a harasser player, yes the C4 buff was not needed
    the times i died cause of C4 that i can count on one hand and i am a solo driver
    what i don't like is the archer buff, i tested it and it's way to powerful against harassers
    especially if you run away with a sliver of health
  5. Zathrus

    well main battle tanks of any type are useless if a Harrasser/vulcan combo appears.

    The Harrasser/vulcan is unbeatable. It kills a magrider in about 7 seconds... that is right before the magrider's main gun can fire a third shot...

    Then of course the main gun on tanks does much less... and while I am unsure it was intentional change... they did something that has gimped the turn rates, etc. of a magrider... I heard prowler's complaining about the same problem.... they have become sluggish.

    Harrasser's used to try and maneuver around and kill me if I was in a magrider.. now they just pull up next to me, stop and kill me regardless of what I do...
    it takes 4 shots from my main gun to kill him... if my secondary gun as hit him once or twice it kills in three main gun shots.
    So the harrasser has nothing to fear... he can actually drive up to you, stop and start shooting... he knows he has far more dps and will kill you before you can kill him.
    • Up x 4
  6. Cheetoh

    Two bricks of C4 to take out something with that much mobility is BS.
    • Up x 2
  7. Moisture

    C4 was a irrelevant threat to anything but some very aggressive CQB canister shotgun harrasers.
    You people where not threatening harrasers with C4. Now with the ranges you would be rarely C4ing them you know have a buff rocket launcher in the hands if a much commonly used class.

    This is the least of your concerns with the harraser.
  8. breeje

    i also did read your other post and i see what is wrong with your theory
    a tank should not be able to drive alone and be invincible, if a fast harasser catches a lone tank it should die
    harassers are the wolves of the field, picking of lone and wounded vehicles yes this includes lone tanks
    had a little fun today with my harasser killing lone tanks and my top gun was not the vulcan
    there is a buffed weapon out doing the job faster than the vulcan
  9. Inzababa



    So your argument is :

    "you were not a threat with C4 ----> SO LETS MAKE THEM MORE RESISTANT TO C4" ??????? (that makes sense, yeah).

    Anyway, most of my experience is from defending a sundy, a Harasser will often come close to get under the sundy guns (which can't shoot down so much at close range).

    THATS A VERY GOOD TIME (if you're lucky and the Harasser doesn't pull out) TO PLACE A C4 ON HIS ***.

    And yes, I did that A LOT.

    anyway QQ, whine whine


    the actualy question I was hoping to get an answer to was the Harasser nerf :

    has it happened already or not?

    what is it?

    Or have I mis interpreted stuff?
    • Up x 1
  10. Moisture

    What I'm saying is this will have a minimal impact, probably not noticeable at all in all likelihood.
    The buffed rocket launchers will actually have a tangible effect on close range harraser work being more dangerous.
    Dispite landmines not even working at high speeds they are a more practical weapon in the situation you would use C4.
  11. Inzababa



    Need "partial likes" !! I started reading your post and clicked "like" but then read the last sentence so I TOO MY LIKE AWAY !!!!

    PS. servers are up
  12. Moisture

    Well they are. During close range infantry farming you are less aware and drive at slower speeds give you are probally I or near a base or otherwise around cover.
    Mines kill me more the C4 because playing C4 in view of is kind of a give away.

    Yeah it's not a active weapon against a harraser but regardless it will net more damage done when used in its correct context.
  13. Inzababa



    this is it, what kills you and what kills me, etc, is different :)

    for example, I couldn't care less about mines, I got the implant, and as you said, for fast driving it really doesn't matter that much.

    (that was just an example)
  14. ObiVanuKenobi

    If you have a gunner one Harasser shouldn't be a problem unless you don't have situational awareness and never look around. If you don't have a gunner you are outnumbered and using the Magrider incorrectly.
    Everyone who complains about Harassers being too strong have never used them and you sound the same, you can't just pull up to a tank and stand there, it's not that easy. Try to drive a Vulcan Harasser yourself and you'll see that it's not even close to unbeatable.
    • Up x 1
  15. Zathrus

    I am a good magrider pilot according to what numerous different gunners, tank drivers, etc. tell me.....
    It does not matter what your situational awareness is if an enemy can kill with his available dps in 2/3 the time it takes you to kill him with your available dps.

    A really good gunner does help, but my point is, if a Vulcan can kill a magrider in the time it takes it's main gun to cycle 2.5 times... but it takes 3 to 4 shots to kill the harrasser.. you cannot win that engagement... unless the harrasser gunner can't aim.

    I have been lucky and encountered some with crappy gunners who miss a lot... but a competent gunner and driver makes a harrasser/vulcan combo pretty much impossible to beat.

    The Harrasser is fast, maneuverable and can go almost anywhere it pleases. With the magrider's turn rate slowed (I do not think they meant to slow it down... but something has) combined with reduced main gun damage it has become nearly impossible to beat a harrasser/vulcan who has competent driver/gunner.

    Even If I never miss and my gunner never misses... the Harrasser is going to win far more often unless the driver and or gunner suck. The DPS is stacked in his favor... by a lot.
    • Up x 2
  16. Drascalicus


    What gun is on your top? A Saron or a Basilisk?

    Edit: What is your main? Supernova FPC or stock?
  17. Jac70

    Harrasers always had too much armor. I don't know how they've changed over the last two years but I remember them surviving 3 hits from a Lightning HEAT gun. That was just silly, especially as at the time that TR chaingun would shred your lightning in seconds. Now I can actually get them to think twice when I am using my Archer when before, firing that thing at a target was basically an 'I am over here, come and kill me' message
  18. Zathrus

    I use the supernova FPC (armor piercing) almost exclusively as the main gun.
    My secondary is either the Saron, Aphilion, or Hal depending on what gunner wants.

    It does not matter what the secondary is.... the results are going to be the same in my experience.... unless the harrasser driver and/or gunner just suck.
  19. ObiVanuKenobi

    He's a "good Magrider pilot" only because his friends are nice to him and say so, i checked his stats earlier and he's below average with Magrider weapons in almost all areas (accuracy, kpm, k/d...). Only exception is his 48% accuracy with Supernove PC which is average.
    http://ps2.fisu.pw/player/?name=zathrus&show=weapons

    I gunned for an actual good Magrider rider a few days ago and we had no problems dealing with Harassers, even won a 1v2 against Vulcans. 1 shot from main cannon and some damage from Aphelion was enough to shred a Harasser in seconds. If you know there's a Harasser in your area you have to always watch your back, it's all about awareness and avoiding tunnel vision, obviously good aim is necessary as well.
    • Up x 1
  20. HAXTIME


    This is your standard smart step if your playerbase under-utilizes the loadout choices for a given playstyle (i.e. less people unlocked stuff for Harassers than they did for other vehicles). There was a possibility to artificially create a small market gap here, and they did it. There are more people with Harasser stuff unlocked, and this will give them an additional reason to spend money on it.

    This is a great way to give a small kick of boost to your revenue.