PlayerFacilityCapture and PlayerFacilityDefend events have been added to the streaming api (http://census.daybreakgames.com/#what-is-websocket). The events should be self explanatory--a player has aided in the defense or capture of a facility. Here are examples of the events: {"payload":{"character_id":"8250288048343518065","event_name":"PlayerFacilityCapture","facility_id":"4401","outfit_id":"0","timestamp":"1429126255","world_id":"13","zone_id":"2"},"service":"event","type":"serviceMessage"} {"payload":{"character_id":"5428179127156523169","event_name":"PlayerFacilityDefend","facility_id":"6200","outfit_id":"37520020437749299","timestamp":"1429126270","world_id":"13","zone_id":"2"},"service":"event","type":"serviceMessage"}