PlayerFacilityCapture and PlayerFacilityDefend events added to streaming api

Discussion in 'Developer Notes' started by airmetforums, Apr 15, 2015.

  1. airmetforums

    PlayerFacilityCapture and PlayerFacilityDefend events have been added to the streaming api (http://census.daybreakgames.com/#what-is-websocket). The events should be self explanatory--a player has aided in the defense or capture of a facility. Here are examples of the events:

    {"payload":{"character_id":"8250288048343518065","event_name":"PlayerFacilityCapture","facility_id":"4401","outfit_id":"0","timestamp":"1429126255","world_id":"13","zone_id":"2"},"service":"event","type":"serviceMessage"}

    {"payload":{"character_id":"5428179127156523169","event_name":"PlayerFacilityDefend","facility_id":"6200","outfit_id":"37520020437749299","timestamp":"1429126270","world_id":"13","zone_id":"2"},"service":"event","type":"serviceMessage"}