Fist of all i dont have this weapon but bare with me Now im not saying this weapon is terrible or whatsoever but i will list the things i found while playing with this weapon on two trial runs. Fortunately i've found quite nice scenarios to be in with this weapon. Scopes. The scope on this weapon is totally terrible. That scope may look normal on a heavy weapon but atleast for me its painful to use that scope. New types of Scopes can be made easily i think atleast a scope would cure a part of the wound that this weapon creates. Recoil: Some cases you wont notice it but you will feel it when it comes to it. Holding breath and shooting targets becomes pretty exhausting and boring after a while. Both SA and Chargetshot has terrible recoil. In some cases this will prevent you from hitting your target on some distance because scope sway is unreliable and holding breath and shooting becomes exhausting and time consuming after a awhile. Fixing this recoil issue is easy. Lowering the recoil would help alot. Bullet Velocity: T1 grade Velocity. Okay i know Chargedshots doesnt have any bulletdrops but the Charge mechanics, holding breath, Leading your reticule, Calculating your targets path becomes unnecessarily hard with this weapon. Because charge mechanic adds to your everyday sniping actions before every shot. TL;DR bullet velocity adds to the imaginary skill levels to this weapon. Totally unnecessary and boring. Atleast buff it to the T3 sniper rifles level like 650 velocity to make it fair and atleast useable over weapons like XM98 OHK range: Only 200 meters. Over that range you'll need to chain up another chargedshot or a couple of more SA shots which again adds to the skill level which takes to use this weapon efficiently. That is if you count shooting motionless enemies fun or think that it took skill to do it. Okay you know what. For a chargedshot to kill enemies with one shot over 200m is kinda sad. This stat has to be buffed. Making it atleast 250m for OHK on headshots would help alot and make it "okay" to use this weapon over any BASR VS has because right now this weapon is an scavenged thing. A part of Spectre and a part of Lancer plus unlimited ammo (which was totally unnecessary because people literally cried over this for nothing). Chargedshot: ANY sane Infiltrator with and BASR will murder you if decloak and prepare an chargedshot. This feature basically leaves you vulnerable to any avarage infiltrator who can actually aim and shoot things. Let us charge the shot while cloaked. Put some sort of CD to its reload if that shot kept too long to balance things or not. This charge combined with low bullet velocity gives your opponent an time window to react to you. Or is there a planned change for this weapon that i dont know of ? Because whenever i asked about this weapon ingame, even the people who auraxiamed or got close to it told me to stay away from this weapon, this weapon doesnt suit any of the roles mentioned for it or stick to Parallax because even the people used this weapon alot told me that their aim accuracy and kill ratio is dropped whenever they are not in a battle like Tech plants etc. Sure its easy to kill ducking enemies with infinite ammo and no bullet drop but we're missing the main fun factor of the infiltrator class while playing with this weapon. Moving targets and fellow enemy sniping infiltrators. This weapon looks better and has great sounds. Its a waste to see it as an T0 weapon or hear everyone saying "ITS A PHIT WEAPON STAY AWAY FROM IT" Please do enlighten me if you have a way to use this fun and efficiently.