Patch Notes - 2/25

Discussion in 'Test Server: Announcements' started by PS2_Luke, Feb 25, 2014.

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  1. PS2_Luke Lead Designer

    Spawning
    • Starting the game now puts you in the deploy screen instead of at the warpgate
    • You can now select to spawn at a reinforcement point on another continent if there are no open reinforcement points on their current continent.
    • The closest spawn point to the squad leader is now available across zones
    Revive Timer
    • Corpses now have a 15 second decay timer. If the dead player is not revived before this timer then thier corpse will be removed from the world and that player is no longer reviveable.
    • Successful revives now have a 10 second accept/decline timer. If this timer reaches zero then the revive is declined and that player's corpse is removed from the world.
    Camo
    • Camos for weapons, vehicles, and armor have been consolidated into one item.
    Class Quiz and Starter Loadouts
    • A class quiz has been added to help new players figure out which class to try first. Completing the quiz gives a reward for the class selected.
    • Each class now begins the game with 2 unlocked loadouts. These loadouts have been geared to expose each classes roles.
    • Existing players will have receive the additional loadout and any new items added to starter gear as part of the new loadouts
    • All rewards and loadouts are still being tuned
    Sniper Rifles
    • Completed implementation as well as various animation and balance tweaks for Empire Specific weapons and the NS weapon
    VO Packs
    • VO Packs can now be purchased and the new voice can be selected on the profile screen
    Missions
    • This system is will be active on the test server to get initial feedback and testing
    Misc
    • Un-owned boosts can now be viewed and purchased from the boost equip screen
    • Icons for each player’s class are now displayed on the passenger list
    • UI cleanup to the notifications menu
    • Horn audio can now be previewed.
    • Revised layout of bottom-left UI elements to accommodate the new Mission objective UI
    • Up x 28
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