I love the devs for finally doing great work . Adding more immersion through the new effects, optimization of the graphics with improved performance and ironically looking better than before. They should head in this direction and tone down the graphics even more, standardize it, no more handicap for ppl that play on the higher settings. But Oshur, no matter how amazing it looks, it feels weird. It feels weird because, and this may be just me as I think differently, cause it's the only map that best suits the gameplay, which fits the devs perception of how Planetside 2 should look. So you have like 3 or 4 trash tier maps, and just 1 map, Oshur that is actually fun. Fun in a way were you just ventilate your head, were nothing matters, no competition, just chaos and therefor you have fun and do whatever. Amerish, Indar, Esamir, Hossin these could have been amazing "strategical" maps. There is plenty of room for strategy and teamplay, everything to be incorporated, for all types of players and still keep it tactical and competitive. But it was never thoroughly improved and possibly worsened for example with the lattice links, removing as much strategy as possible. So simply said you have these 4 'nothing' maps, just different textures and then we have 1 map that fits in the game. It just feels weird and makes me wonder, what is the future? It was obvious that the devs were going for this, but what about the other players that want strategical gameplay, the leaders, etc, what about them? The ones that actually kept the game alive while it suffered. What are they supposed to think, when all resources went into not making the game better, but making it playable when it's lacking the players?