The problem I have with this is that not everyone is running in a "dedicated" outfit that exclusively plays NC, VS or TR. I play in a gaming community outfit and we run two outfits, one for VS one for TR (sorry smurfs). During beta it was a lot of fun as you could switch between factions and always had someone to play with on the same server where you did know the other outfits and the like. In addition we used to make even teams and meet up and tried to get the bases the others defended, which always was great fun and made good stories. Now, that's no longer possible as we can only have one faction per server and every of our outfits wants to play on Miller as this is were the major outfits went. (Which were the one who were able to get a lot of the organized open squads running) Of course we now "simply" (not that simple. Not at all) have to settle which outfit has to move to another server but I still wonder what would be so bad to have at least two factions per server? Did it throw the population balaance out of the water? Didn't seem so during beta. Or is it just a question of enforced faction loayality?