First off, I want to say I love this game and I have spent 90$ on SC. (Weapons and a few cosmetics) The balance in this game is frankly, about the same as a single player RPG. You just UPGRADE, FOREVER! The main problem that I see is when you put more time into the game, it's not in practice getting better, it's in trying to farm&grind all the certs possible. Some try "Subterranean Nanite Analysis" and spam grenades all day, others just get a squad of engineers and skyguards and camp a few territories away from a warpgate, Both are because this game is more LEVEL BASED then SKILL BASED. (Sadly) Now for weapons the prices are insanely high (1,000 certs? Holy @&*$% ) But their balance isn't that bad. (mostly) But for certifications in abilities/suit slot... the balance is (Like I said) that of a single player RPG. Here's an example, "Kinetic armor" for Max class, it EFFECTIVELY DOUBLES YOUR HEALTH on highest level, and takes 2,500 certs to upgrade. You can more then halve the time it takes to earn it by buying a membership and a boost, so that seems rather "P2W" since the items progressively get better. Of course most of you are familiar with the system, so I don't need to go into any more detail. My idea is to "un-level" the game, making only 1-2 levels per item, I'll explain with an example. LIGHT ASSAULT Free Items: -Suit Slot item(s) (Sprint boost/Grenade Bandolier / Nanoweave or Flak Armor / Advanced Shield Capacator) -Jump Jets -Starter Weapons Purchasable Items: -Drifter Jump Jets (200-350 certs) -Suit Slot item(s) (50-300 certs) -Weapons (100-750 certs) HEAVY ASSAULT. Free Items: -Nanite Mesh Generator. -Suit Slot Item(s) (or Nanoweave and/or Flak armor / Munitions pouch) -Starter Weapons Purchasable Items: -Adrenaline Shield (450-600 certs) -Resist Shield (300 certs) -Suit Slot Certifications (50-300 certs) -Weapons (100-750 Certs) COMBAT MEDIC Free Items: -Nano Regen Device -Suit Slot item(s) (Flak or Nanoweave Armor / Ammunition belt or advanced shield capacitor) -Starter Weapons Purchasable Items: -Unreleased medic ability(s) (150-500 certs) -Suit Slot Certifications (50 - 300 certs) -Weapons (100-750 certs) Of course each ability would be a single purchase, but would also have the option to be tried prior to purchase. And some Suit Slot certifications could have 2 levels (One cheap, one expensive) THIS WOULD MAKE THIS GAME 3x - 4x TIMES BETTER. And my post about fixing spawn room camping would help immensely as well (https://forums.station.sony.com/ps2...r-and-spawn-room-camping.179200/#post-2601267) Also, this probably won't be done. :L Just throwin' it out there.