so i've done a little bit of testing with the "Nimitz Reactor" for vanguard and it is soooo very underwhelming. essentially it is Nanite Auto Repair that heals for 100hp per second after 10 seconds (but only for 1/6th of the tanks health) compared to the current Nanite Auto Repair which heals for 75hp per second after 12 seconds (but will heal your entire health pool.) so it heals slightly faster and slightly sooner, but only for a fraction of your health. N.A.R is vastly superior. its current niche however is that if it doesn't take 1000 damage it will start the repair after 6 seconds, but that is so unrealistic and impractical, a single decimator shot alone takes the shield to 25 health, a single tank round knocks it down to about 10-20%, are we supposed to pull out after taking a single shot and then wait 16 seconds for the shield to repair? and then head back in to the fight and upon taking another shot we hide away for another 16 seconds? that is so impractical and pointless, noone pulls out of a fight after taking a single shot... (and if they did, they could repair the tank in 2-3 seconds themselves and not need to wait 16 secs for shield) so suggestions: firstly i'd suggest a CONSTANTLY regenerating shield, keep it replacing 1000 of the tanks health with a shield, but make the shield repair constantly, so even if the shield gets destroyed, it will immediately begin to regenerate. alternatively i'd suggest that the shield does not replace 1000 health, and simply works as an overshield, like the sunderer's deploy shield.