[Suggestion] No deploy zone

Discussion in 'PlanetSide 2 Gameplay Discussion' started by CaptCran, Mar 1, 2018.

  1. CaptCran

    Friendly no deploy zone around all vehicles for C-4, Tank mines, etc. This way 4th factioners can't insta-kill them. Thoughts???
  2. Sazukata

    I've proposed the inability to lay tank mines near allied deployed Sunderers. The radius needs to be tuned so that you can still set proper traps for Harassers and such.
  3. FateJH

    You don't "deploy" them so much as you toss them onto whatever surface is in front of you.

    I remember when certains things went to being "droppable" after having been green-outlined "deployable." Made Engineer work so much easier.
    • Up x 1
  4. CaptCran

    Wow, you sound just like my wife. So precise....
  5. DrPapaPenguin

    Well considering it's completely different gameplay mechanics... Yes, it needed to be said to clarify.
    • Up x 1
  6. WatchingU

    So when you throw a mine down it's toss. When you activate it and then toss it, it's deployed? Right???
  7. FateJH

    You actually just toss it and that's it, mostly.

    If it's a tank mine, it enjoys sliding away from your enemies down level planes.
    • Up x 1

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