I've been thinking about but I have no idea how it would work in-game. Should it go to Infiltrator, Heavy or Engineer? If it's an Anti Tank Rifle then Infiltrator would make sense, vehicle zerg? Infiltrator can handle it. But it would need a system to do less damage than rocket launchers, but enough damage to damage G-Vehicles. Like maybe a charge mechanic similar to the Railjack or Phaseshift VX-S. For the railgun, I don't know. Like it does the damage of 2/3 of a tank mine but has to charge up and the charge time is as long as a lock-on, and it's damage dips off dramatically the longer the distance. Like 100m it's good then 150m it gets 1/3, then so on and so forth. And like a new weapon called the Hossin Homicide, it's made out of the foliage on Hossin and can OHKO tanks and infantry. It's the size of a butterknife and the hitbox is smaller than the knife. If you get a killstreak with it you can fly, but while flying you take 30% damage increase. Also if someone kills you with a Hossin Homicide they take your killstreak and it gets added to theirs like the Demoknight in TF2.