New Warp Terminals in Sanctuary

Discussion in 'Test Server: Discussion' started by MaxAwesome, Nov 18, 2020.

  1. MaxAwesome

    They're better than they were, but they're still completely out of view when you spawn in at the end opposite the shops.

    Problem
    They're placed far to the left/right of the pathway that naturally leads the eye (i.e. the direction you spawn in, towards the shops). You have to turn your camera to see them and they don't really stand out from the background if you're not aware what they are.

    Solution
    Place them on the sides of this pathway so it's literally impossible to miss them. The ideal situation is that when someone new logs in for the first time, the first thing they see is a couple of terminals showing the world map right in front of them. Think of that first quest in WoW where the NPC is standing right in front of you so you can't miss it.
  2. JustGotSuspended

    Solution:

    MAKE PEOPLE SPAWN IN THE WARPGATE LIKE BEFORE!!!!!


    seriously there's no need to reinvent the wheel, no one want's to go to the sanctuary, much less spawn in it. Revert to previous spawn system, or better yet, spawn people in directly to the biggest fight. And focus on fitting everything in the sanctuary inside menus or accessible at the warpgates.
  3. Blam320

    That's lame, because then you have people idling in the warpgate taking up valuable population slots like before.
  4. JustGotSuspended

    remove queues as well, they do nothing anyways.

    What's lame is to spawn in a no fight zone when you first log in to an MMO FPS. Also considering how many times the servers crash, disconnect, etc...continuously kicking players off continents and into a boring sanctuary is giga lame.