New spiker changes

Discussion in 'Test Server: Discussion' started by gary the sewer hobo, Oct 21, 2014.

  1. UnDeaD_CyBorG

    The fully charged shot deals 350 damage, + 150 AOE.
    That's a combined 500 damage, taking down Infantry shields. A headshot will deal 850 damage, as only the direct hit damage is multiplied (350 x 2 +150).
    If the mechanics work like they usually do, a body shot against max Flak Armour will thus deal 425 dmg, and a shot against max Nanoweave should deal 430 damage.
  2. Moonheart

    Me too.

    I wonder however if a charged shot that headshot someone within 25m would have been too much.
    That's not like it's a easy think to land a charged shot into the head of someone... I think I remember than headshot with a sniper rifle was slightly easier.
  3. HyperMatrix


    The fewer one hit kills in this game, the better.
  4. DatVanuMan

    OH!!!
    I get it. Thanks, man. So, it's like the Lasher with more damage! Glad they didn't nerf it. I thought they changed the total damage to 350. That would've been stupid:eek: