New Set of Lmgs?

Discussion in 'Heavy Assault' started by Neo3602, Apr 10, 2015.

  1. KnightCole

    WOuch lol, what hit LMG acc? Its really damn bad now. Cant even hit guys inside Tech plants from the top deck down below....

    If LMGs are supposed to be inaccurate high dmg bullet hoses then make them that...

    Trac5: 143@5m-125@50m
    T9CARV: 143@15m-125@75m

    NC1 GR: 167@8m-143@60m
    NC6 SAW: 200@25m-167@100m
    EM6: 167@15m-143@85m
  2. Leivve


    New anything is nice. I like getting new toys.
    • Up x 1
  3. Draxza

    TR should get a TORQ-like LMG with 845rpm and a 125 damage profile. Dakka for the win, people!

    NC could have a nasty 250 damage gun with a low, low fire rate like 350rpm.

    VS could get a medium RoF, maybe 652rpm LMG that has some unique perk, like extra damage against shields perhaps.

    But what about new heavy weapons?

    A TR grenade launcher (see Old Republic Trailer)? 100rpm, 500 damage, 250 indirect damage?

    A NC railgun, dealing massive damage (1500) at longer ranges with a chargeup time?

    A VS weapon similar to a flamethrower, a continuous stream of purple or green death?

    Thoughts?
  4. Ximaster

    Put whatever LMG more,but dont touch the T7 Mini Chain Gun. Its my favorite weapon,since one time i killed 4 MAXes in the same night with brute force x_D
  5. CMDante

    New LMGs would be neat. Not really sure what they'd do with them though, we already have a few that are extremely similar (Rhino and Bull for example)

    Please take .75 off all LMGs though, it doesn't belong on a heavy weapon.