VS shoots spinning air in plasma ball. (see through). 800 damage up to 400m and then bullet disappears. (does 1.5 damage to heavy armor and 2x to esf.) 750 velocity. 3 ammo must be charged for 2.5 seconds. 50% smaller hipfire cof than base launcher. 3.5 second reload NC shoots 3 missles at once can lock on to air and has laser guided mode. each does 300 damage (1.5x to air) 160 velocity) 3 rockets in mag shoots all at once. if locked on to air missles will spread apart until 10m apart then track target. 4.25 second reload TR shoots large missle that can lock on to ground or an aircraft that is parked on the ground. first missle will go 40m into the air then come down does 1000 base damage. 5 second reload.