New PS2 Data Types and Changes

Discussion in 'Developer Notes' started by RadarX, Apr 2, 2015.

  1. RadarX

    Key changes
    1. Hiding some directives that are not yet live
    2. Showing proper icons for directives associated with ribbons
    3. Surfacing progress requirements for achievements and directives
    4. Surfacing rewards for achievements and directives
    5. Surfacing weapon effects
    6. Surfacing weapon attachments and their effects on weapon performance

    item table
    · Added column activatable_ability_id
    · Added column passive_ability_id
    achievement table
    · Added column objective_group_id
    · Added column reward_id
    directive_tier table
    · Added column reward_set_id
    directive table
    · Directives that are not live yet have been hidden
    · Directives tied to ribbon achievements now have the proper icon
    objective_set_to_objective_table
    · New
    objective table
    · New
    objective_type table
    · New
    reward_set_to_reward_group table
    · New
    reward_group_to_reward table
    · New
    reward table
    · New
    reward_type table
    · New
    weapon_to_attachment table
    · New
    ability table
    · New
    ability_type table
    · New
    zone_effect table
    · New
    zone_effect_type table
    · New
    effect table
    · New
    effect_type table
    · New
    target_type table
    · New
    resist_type table
    · New
    resource_type table
    · New