[BUG] New patch new bugs

Discussion in 'PlanetSide 2 Gameplay Discussion' started by The Shady Engineer, Nov 18, 2016.

  1. The Shady Engineer

    A couple I noticed while playing-

    1) Waypoints are bugged again. Well, at least the personal waypoints are. New waypoints do not override existing ones, you have to manually remove the old one and then you can place a new one.

    2) Repairing facility assets does not show the repair progress wheel. So when repairing generators, SCU, terminals and turrets, the repair progress circle will pop up initially but will not update as repairs go on and remain stuck showing how much health the asset had before you started repairs.
  2. NoTwitch

  3. The Shady Engineer

    Many thanks. I posted the same thing with screenshots in that reddit thread.
  4. OgreMarkX

    Game freezes.

    Sudden Disconnects.

    Please. Please stop all other updates. Please work on the freezes. You must have a record of the patch that introduced them.
  5. LarryTheBozo

    Ogre,
    Watch the video on Twitch that the dev's broadcast yesterday or the day before -- they discuss the screen freeze issue. Basically, it sounds like a CPU resource issue -- as they've added new features to the game (like construction), quad-core (and less) CPUs end-up starving some process and that causes the seconds-long freezes -- they called it live-locking or something like that. At any rate, it doesn't sound like a 'bug' that snuck in but rather client-side optimization required. The P2 Technical Director and his team are working it. They're on it -- we just have to hope that this monster of a game can be made to work on 4-core CPUs in the long-run -- maybe the min spec's for PCs will be upped from 4 cores to ? just to run it.