MEDIC Core Mechanics: Corpsman, Soldier Revival & Anti-Infantry Portable Triage Unit (PTU) – area effect healing aura that can be placed on the ground. Heals for a limited amount until the batteries are drained dry Medical Applicator Virus Needle (expanded ability) – alternate mode of the applicator allows the medic to infect an enemy soldier with a virus. When the soldier dies, the virus spreads to the respawning unit (spawn tube, Sunderer, Galaxy) and any soldier spawning from that respawn unit is also infected. The virus injects into the bloodstream and acts as a mini GPS, which pings the soldier on the map like a motion sensor. The shield recharge timer is also increased by (X) seconds, where X is increased by the rank of the ability Medical Applicator Antidote Needle (expanded ability) – alternate mode of the applicator allows the medic to cure any infected soldier or a respawning unit from enemy viruses Revival Grenade (expanded ability) – two grenades are now carried by default (Remove C4)
Only PTU and Revive Nades buff are somewhat sane. Virus implementation in game`s current state will result in tons of bugs. Not to mention that description is OP`d as hell.
PTU is basically the same thing as the shield regenerator. Different, yes, but serves the same "limited-use stationary area-of-effect infantry health sustain" thing. The virus thing... seems like a neat idea, but probably would just needlessly complicate the game. I've spent 250 hours as a medic, and my job is plenty tough enough juggling the health and lives of my squad without having to juggle whether they've got an ailment indicator over their head. I just don't see it adding much to the game, and the mechanic seems like it would be difficult for new players to grasp. On top of that, I can see this either being overpowered or not powerful enough to matter if it somehow is easy to heal... I don't think too many medics will run toward the enemy with medic gun in hand, even if they can infect one or two players. I'm not too fond of the grenade or C4 changes either... C4 gives CM at least ONE anti-armor option. TL;DR: Nah. :/