new jump-teleports

Discussion in 'PlanetSide 2 Gameplay Discussion' started by qwertyqwerty, Jul 12, 2013.

  1. qwertyqwerty

    On the one side it is very interesting and has changed tactics and gameplay, but on the other side it makes the unreal boost for Attackers - it felt very much at two Biolabs outputs to the aircraft. I believe that the jumpers are changed in the right direction, but too far and Defenders of Biolab in poor conditions, even if the numerical advantage on their side. Its the first impression