[Suggestion] New Infiltrator Abilities

Discussion in 'Infiltrator' started by Dgross, Jun 27, 2015.

  1. Dgross

    INFILTRATOR
    Core Mechanics: Cloaking, Recon & Anti-Infantry

    UAV – auto-spots targets that it can only see with line of sight for a limited time. Targets obstructed behind objects or terrain cannot be spotted

    Seismic Sensor – detects vibrations in the ground from approaching vehicles for a limited time. Works up to (500?) meters.

    EMP grenade (expanded ability) – the EMP blast now disables vehicle weapon systems for a short time
    Portable Cloaking Generator – a small portable cloaking field that can be deployed for a limited time until the batteries run out, hiding all units inside the field. Field radius set at 5-10 meters
    • Up x 2
  2. Devilllike

    what the hell happened to the drone?
  3. TheFlamingLemon


    We don't need an emp buff but I love the cloaking field idea. The ground vehicles thing would obviously not work for vehicles with stealth maxed. I think the the UAV wouldn't be really an addition to the game though. Another infiltrator ability that could replace cloaking would be the ability to walk through shields. They could take out SCUs and things in smaller fights and get into point rooms at amp stations. It would really help it fit the infiltrating aspect of the class.