I have always enjoyed the idea of a "leech" type build such as fury warrior in world of warcraft. As a fan of this game, I think it would be really cool to add an implant that emulates this effect whilst being balanced. Something like, "Every time you deal 100 damage you restore 2 health" does not work in MAX suits or vehicles r1-2 health r2- 3 health r3- 4 health r4 5 health r5- 6 health
Could be a bit op with something like thumper/lasher against a group Fire a few nades at a chokepoint and get full HP I'm not saying it shouldn't be added, more variety is good! I'm just theorycrafting OP uses Honestly they need an update which just adds a ton of new implants!
I can see this being a medic exclusive implant tweaked just a little. instead of healing yourself, it increases the rate of heal from medigun by X% per 100 damage and lasts for X(low and fixed) amount of time, with R5 extending this benefit to rezing players at a rate similar to R1. makes combat medics more teamplay friendly as opposed to running carapice and being a heavy with a 30 round mag instead.