Good The ability to kill defenders rather than farming the crystals is a welcome addition. It would have made the carrots more engaging for killers and also those trying to avoid them, rather than everyone running in a giant circle. Not campaign, but I like the 8-year unlock as a mission. Makes it something fun everyone can do together. Bad It's awkward having to switch between pinned missions to be able to see the drill mission waypoint. The pin button says (1/1) so I assume you've always intended to allow pinning multiple missions. It would really improve things to be able to pin more than 1 objective at a time. It would be nice for missions and directives to play together nicely too, although I appreciate that would require a larger change in how your UI talks to these systems. Unable to get onto Esamir to continue so far, but if I have other feedback I'll add it here.