I dont found any thread to the change of the C4 trigger mechanic so i createt this to talk about it. I think it's a good mechanic because you really have a Chance to run if you see a LA throwing a brick over a wall. But the delay feels wrong how it is atm. You feel like you have lags or something like that if you press the trigger. I think that the gameflow wouldn't be broken by this if you add a circle to the trigger animation (like you have one when reloading). This circle would show the user, when the trigger sequence is completed and when the C4 will explode
IMO the animation should be, click -> finger on trigger, an LED blinks twice, quick beep sounds after 0.4 seconds: LED glows solid, solid beep sound