Lets face it, noone likes getting zerged... Yesterday i tried playing several times and each time I ended up quitting in frustration when no matter what faction i'd play there was never an even fight, the 3 factions would simply zerg around empty bases avoiding each other, at one point the NC had a nearly 80% overpop at the base they were zerging and were already zerging the next base along the lattice aswell... absolutely boring and pointless! so how do we get rid of this zerg mentality? nerf them! my idea is fairly simple, for every 1% of overpop, reduce experience gain by 5%. at 55% overpop they're getting 25% less xp. at 60% overpop they're getting 50% less xp. by 70% overpop they can no longer gain xp. (its early, sorry if my math isn't correct!) any zergling thinking about joining the mindless faceroll might think twice when they're getting nothing from it. this would also encourage zergs to actually have the balls to face eachother, rather than rolling over undefended bases. i also dabbled with the idea of including resources in this nerf, so by 70% overpop you won't be gaining any resources. these nerfs would only take effect when there are enough players (30 maybe?) from the underpopped faction in the region. just so they don't end up taking effect in warpgates etc where your faction will obviously have 100% pop.