NCs JGX12 damage changes ?

Discussion in 'Test Server: Discussion' started by thalidarius, Mar 30, 2023.

  1. thalidarius

    "Dev Note: The intention behind these changes are to bring the overall damage output further in line with the Vanguard and Lightning's AP cannons, while retaining the alpha damage advantage these weapons exemplify."

    I am not sure what the point of this was. It now has roughly the same TTK enemy main battle tanks from the front (roughly 1.5 seconds difference) and a worse TTK enemy tanks from the back compared to the Titan AP canon which is 10X more accurate at medium to long range.

    It was released as "an artillery canon"? which made no sense if you have any understanding of what artillery is and how it works. Would have been interesting if you could have used it that way like a flail in an Alt fire mode with a larger Area of effect or something like that ,but thats besides the point.

    The AOE of the round is too small to damage multiple Vehicles and in its current state does barely more damage than the AP round with a major disadvantage to accuracy and muzzle velocity.

    At least before you could arguably make use of it in CQC to medium range situations against armor but currently I dont see any reason to use it over the AP canon for killing armor at any range.