Usually I provide criticisms but not this time. At the beginning of November I created a new account and one NC, TR and VS toons, I wanted to experiment how's life starting from scratch and evaluate the difference between having lots of different weapons (as I have on my all access 6 toons) and being forced to rely on the default ones. I won't enter in side-by-side comparison between the weapons of each faction, but if I had to over simplify, IMHO obviously: TR: good in short (CQC) up to medium (50m-ish) range engagements VR: all-rounders, they do their job everywhere but not particularly well NC: good in medium and beyond engagements Given my old age (+50 ) my reflexes aren't top notch so my play-style is shaped accordingly: I move a lot, peek, scan the map, engage not always to kill but also to maim and make the enemy an easier target for my brothers-in-arm and achieve most of my personal kills at medium range (around 40-60m) and lots of assists in general. I avoid entering directly in a room but approach from angles (or window /ledge if LA). All the weapons I use are equipped to match: x4 sights on each Rifle/LMG/Carbine + grip, HVA, flash suppressor or compensator, x2 sights and laser on each sidearm. So I played with the default LMG, Carbine, Assault Rifles and sidearms. I did not miss the sophisticated NS weapons or all the SMGs I purchased. With some practice you learn to manage the side recoil of weapons like TRAC/Gauss Rifle or the ungodly vertical recoil of the Gauss SAW. Those are very valid weapons, it is only up to us to make good use of them both in terms of handling but much more in terms of creating the engagement scenario where those weapon shine. The default weapons can and will kill everybody: it is not "default weapons kill only noobs and I need the Daymio to prevail over +100 BR toons": I have killed twice in a row a BR120 with a lousy Carbine and the guy was so pissed off to put a bounty on me. In that DBG/SOE has made a wonderful job in designing those sets. Paradoxically, even too good because there is no real need to buy additional weapons except for niche situations: an SMG for CQC, a "pseudo primary" such as the Emissary or the Blackhand for a stalker, a ghetto sniper for Medics/HA/Engineer such a Battle Rifle.