All that is happening is spam tanks, spam MAX units, spam all the resource cost items. Last night was silly. You can pull this crap in a more spam friendly way than before because, the tick rate is simply to high. Who'd have thought that the acquisition timers actually had a purpose eh? If the purpose from SOE was to make vehicles and MAX units more spammable and even more popular then success has been achieved, though if that was the intention it was a terrible decision. If this was not the intended outcome then I suggest you very quickly patch in a resource tick reduction. This is not how I wanted the resource changes to impact the game Note: I am fully aware that this is phase 1 of the changes and maybe these costs make sense and will work perfectly when the next phase hits, however that could be months away. The game cannot be left in this state until then These costs need fixing now and if these costs are needed for the next phase then patch them back in at that stage.