[Suggestion] Nanite cost reduction

Discussion in 'MAX' started by Cymoril, Apr 2, 2016.

  1. Cymoril

    Why is a max the same price as a mbt? A max can be killed by all types of gun fire, the archer, c4, oh and tank mines n proxs.
    A mbt cannot be hurt by carbines, smgs, pistols, shotguns, proxes.
    Why does a max warrant a 450 cost? I fully understand when it was open beta but now this idea leaves me scratching my head. Another option could be put a 250 cost on heavies.
  2. starlinvf

    Because people still think cost is an effective balance..... which is ironic, because the MAX's surviability is as low as its always been, yet they keep adding counters to it. Kind of like AA balance, where all AA platforms are highly specialized, barely effective, yet cost as much as everything else.

    I think its well past confirmed that the game is balanced around the least effective infantry players, who can't leverage anything because Rocket Primary doesn't have enough splash damage.