Multiple bugs with the Revenant on PTS; and one bug with ALL 1st Gen/Directive BRs on PTS and Live

Discussion in 'Test Server: Discussion' started by Erendil, Mar 26, 2022.

  1. Erendil

    To the Devs: Feel free to move this thread to Bug Reports section. I inadvertantly posted it here instead.



    The above vid shows 3 loadouts in order of lowest to highest vertical recoil as they exist on PTS: First the Eidolon w/ comp, then the stock Eidolon, and lastly the Revenant.

    Protip: To see the recoil bugs, watch the upper- and rightmost arms of the scope reticle, and see how far each arm jumps against the white gridlines of the VR boundary wall.

    Bugs on the Revenant:
    1. The recent PTS update notes for 3/18/2022 state that the Revenant is supposed to keep its integrated compensator and forward grip. However, neither one appears to be working. In fact, the Revenant's vertical recoil is *worse* than the stock Eidolon. In addition, its recoil angle isn't being reduced by the integrated forward grip like it's supposed to.
    2. The Revenant is using the wrong audio for shots on PTS. Normal shots are using the Eidolon's "low on ammo" sound, and with a Suppressor equipped, it's using the VS Assault Rifle suppressed sound instead of the Eidolon's suppressed sound.
    Bug on all 1st Gen Battle Rifles: The Eidolon, Revenant, AMR-66, DMR-99, Warden, and Guardian all have a recoil bug both on PTS and Live servers. The recoil angle is supposed to be 25min/25max. However, it's actually 5min/25max. About 50% of the time the angle is only about 5%. This can really throw off your aim when trying to chain headshot or hit distant moving targets at high ROF.