I know how forumside is, so I'll keep this simple. 1) Maxes are indistinguishable from infantry on the map. This is dumb because maxes are not infantry. Therefore, they need a unique signature so players can recognize them for the threat that they are and prepare accordingly, just as they would for any other unit in this game. 2) The radar signal needs to be constantly on the map, just as it is for vehicles. This is necessary not only to give opposing players room to prepare but also because it constitutes an actual drawback to having the firepower and hitpoints of a vehicle on a pseudo-infantry chassis. 3) It makes sense (maxes are big, heavy, and loud, which should be represented in the map) and is consistent with the rest of the game. This change would preserve the raw power of the max while allowing smart players to have the information they need to effectively deal with them before they are already too close to handle. And before any of you pull the stat card on me, here is my actual character.