Math used. I don't feel like typing all of my math for every weapon. So I am giving my math here and just typing the end bits for miss %, TTK, and DPS to save time and my fingers. ROF / 60 = RPS X 2 = Dual RPS Total Shots X Damage Per Round = Possible Damage - 10,000(assumed MAX HP) = Missed Damage (Missed Damage / Possible Damage) X 100 = Miss % Shots fired / Dual RPS = Fire Time + Reloads = TTK 10,000(MAX HP) / TTK = DPS TR MAX AI weapons. Heavy Cycler Stats Max Damage: 143 before 10m Min Damage: 125 after 65m Damage Drop: .32 Short Reload: 2.4s Long Reload: 3s Fire Rate: 400 MAX v MAX 0m- 69 10m- 68, 78, 70 (72 average) 20m- 117, 110, 120 (115.66 average) 30m- 178, 188, 170 (178.66 average) Onslaught Stats Max Damage: 120 before 10m Min Damage: 100 after 50m Damage Drop: .5 Short Reload: 2.2s Long Reload: 2.8s Fire Rate: 492 MAX vMAX 0m- 80 10m- 80, 88, 84 (84 average) 20m- 130, 120, 156, 134 (135 average) 30m- 190, 208, 180 (192.66 average) Mutilator Stats Max Damage: 143 before 10m Min Damage: 125 after 65m Damage Drop: .32 Short Reload: 2.9s Long Reload: 3.4s Fire Rate: 400 MAX v MAX 0m- 69 10m- 68, 70, 72 (70 average) 20m- 122, 116, 138 (125.33 average) 30m- 162, 140, 192 (164.66 average) Mercy Stats Damage: 125 Short Reload: 2.6s Long Reload: 3s Fire Rate: 426 MAX v MAX 0m- 80 10m- 76, 78, 72 (75.33 average) 20m- 110, 100, 106, 110 (106.5 average) 30m- 142, 132, 134 (136 average) Resultes in order of 0m, 10m, 20m, 30m Heavy Cycler 0% miss________2.87% miss_____38.15% miss___59.02% miss 5.17 TTK_______5.4 TTK________8.67 TTK______16.4 TTK 1,934.23 DPS___1,851.85 DPS___1,153.4 DPS___609.75 DPS Onslaught 0% miss________<1% miss_______35.58% miss__52.81% miss 4.8 TTK________5.12 TTK_______11.03 TTK____17.34 TTK 2,083.33 DPS___1,953.12 DPS___906.61 DPS___576.7 DPS Mutilator 0% miss________<1% miss_______42.92% miss____55.54% miss 5.17 TTK_______5.25 TTK_______9.4 TTK________12.35 TTK 1,934.23 DPS___1,904.76 DPS___1,063.82 DPS___809.71 DPS Mercy 0% miss________<1% miss_______24.88% miss__41.17% miss 5.63 TTK_______5.3 TTK________10.5 TTK_____12.57 TTK 1,776.19 DPS___1,886.79 DPS___952.38 DPS___795.54 DPS Opinions- So hard to choose. All of them are great weapons but if I must choose. Then the Mutilator would be my pick for best TR AI MAX weapon. Not needing a reload for 30m really makes the Mutilator something to be feared. Those 100 round mags are just DAMN. As with the thread I made for NC MAX AI weapons, please wait for I finish one for the VS so that we can have everything. If Im going to end the myths for MAX balance then we need all of the data first. 2/3 isn't good enough for me. But use this as you wish. Even though Im NC scum data like this should be invaluable to TR outfits. You owe me. I want a cookie or one internet please.
Just certed 2 mutilators today, not only do they do more damage than the mercys do, but they have awesome 100 round magazines. A slight loss of accuracy far makes up for that. I'm liking them a lot more than the mercys, the mercys just don't have the same killing power.
Fractures don't use the small arms resistance I think. So that would take new everything to get math on those.
Fractures are on resist type 5 for the direct damage and type 6 for the splash, so both parts get cut by half against a stock MAX. That should work out to 2,000 / (0.5 * (315+25)) = 11.8 So, 12 Fracture rockets to kill a stock MAX, which is about a 3.75 TTK (five refire periods). https://docs.google.com/spreadsheet/ccc?key=0Akqy-9TdLEOKdHlDVEtUWVJLZUZseFIzNlY3Y2ktQ2c#gid=0