As title says, I suggest to make galaxies a bit more important for the game. It's actual features are desant and deployment. Alone it's too big slow and clunky, too easy target to be a "flying fortress". So maybe add some additional features like transporting vehicles or bombing run? Of course, for a bit increased cost. By default it is 450 nanites. Taking bombs would cost even additional 150 nanites to me, to prevent spamming the feature. Taking vehicle would need a 1000 cert ability and would be some sort of alternative to anvils. Maybe excluding transporting sunderers, because galaxy itself can deploy. Or including, but by cost of flying speed or disabled deployment feature. And/or by cost of seats available, so if you take bombs, you have no enough space for taking people, and some sort, if you transport tanks or sunderers, it will be too heavy to transport people. Transporting vehicles would look like grabbing them under it's belly. What do u think?
Each base will have several tanks, Hossin will have even more tanks on each mountain. On Crowns there will be tanks on each Air site. What do you think?
The Galaxy never should've made it to PlanetSide 2. As critical as it was in PS1, it really has no real useful role in PS2. What might make it useful is if it had the ability to deploy while airborne. Which would pop smoke beneath it to mark the drop zone. It would also have the unique ability to let you spawn in a MAX and drop. Durability can't be Sunderer level unfortunately, but I could see it getting the new Sunderer shield to help it last a bit longer.