As other classes, I spend most of the time with "in your face" type of combat. Not necessarily limited to CQC only, but I play aggressively: find an enemy and kill him or die trying. Rinse and repeat. Naturally, I use automatic weapons with limited effective range, even ARs lose effectiveness at certain range, so I usually can't peek out from cover without a threat of being cut down by a precise long burst of another automatic weapon. I have tried bolt action sniping before, and I still use it when I need to countersnipe someone, but it is mind-numbingly boring. But at least sniping requires *some* skill: to lead the target, to nail that headshot. Trigger discipline, finding a good position. Anti-counter-snipe movement trained to mechanical level - decloak-shoot-recloak. Today I wanted to try out some semi-auto Infiltrator action, so I picked up the Vandal I bought long ago on a sale with 3.4x scope and went to one of those terrible new bridge-type bases on Hossin, "construction sites" I believe they're called. It had a 96+/96+ fight in progress, so I hung back, picking off people in bad positions or just sticking out of cover. I was at that perfect range where no one could reliably gun me down with an automatic weapon before I could just run away and hide in cover. Snipers are mostly easily countered by just strafing all the time, which is made easier by Vandal's 75% ADS. As I was picking off people from range where they could at best wound me, it struck me how effortless it all is. Nobody can harm you, so your skill as a shooter here doesn't correlate with your survival, only with how many kills you get. I'm interested to hear what the rest of marksman community thinks about all that.