My infiltrator post could apply to light assault as well.-minus corrosive grenade because you guys have c4. Light assaults are very lone wolf. They are centralized on mobility and are premier pilot candidates. Giving them team utility beyond picking off stray sheep from up high can be game breaking if not done well. I suggest in order to maintain balance we keep them very selfish. This is my suggestion; Fuel kits. They work like a regeneration kit for your jet pack.This could also be expanded to medics and infiltrators under the same name restoring cloak and Nano regeneration respectively. Also; repost cause my sound void grenade works for the play style of light assaults too So high tech space war right? Stealth and no suppressors viable right? Well how about a grenade that mutes everything in the radius. This might seem useless but think about the players who actually use headphones. Great for the moments you want a silencer. This would effect friendlies and enemies so it is a double edged sword with the same radius as smoke and healing grenades. BAM! MORE utility for infiltrators/light assaults allowing them to stay true to their role!.