Dude, go grab a smoke or something and calm down. These rules are not all that different than the rule of not using an aimbot. Those aimbot players are having their fun ruined by those pesky rules. All it is is a consensus by a significant amount of players that they'll choose to act in a little more cultured way. Like slowing down to let a truck with a trailer merge, or holding a door for someone. You don't officially have to do it, but it makes the world a better place. I think this behavior is more important than ever because of our dwindling population. The friction comes from those playing to win and those playing for fun. What I'd say to those playing to win is to be careful, or soon there won't be much if a game at all. The air game is mostly affected by this becautse the population is often just a handful of players. If 3 or 4 guys group up on my faction and dominate the air, I'll switch factions and start killing them. Then more air from all sides shows up, and we can keep having fights. Now consider Briggs. Say there's 10 people on one faction and 3 on each other. If those 10 stuck together they would t have a single person to shoot all night. So the choice is group up and easily cap every base without firing a shot, or split up and actually have a fight. These rules are basically doing the dev's job for them. Fixing what they haven't been able to.