You just don't get it do you ? You were stating that people aren't interested in cheating in PS2 - so I check how many are currently reading the PS2 section of a public hacking forum (as in - at that moment in time - i'm going to keep saying this until it sinks in, I acknowledge I could be in for the long haul) and you just take that number to be the absolute ie. nobody before - nobody after - it's 22 full stop - then extrapolate that to calculate the number of cheats in PS2. Asinine. Then you come out with this 19 hitbox cheaters nonesense - ask yourself this, if there were 'only' 19 people fiddling with the PAK files, do you really think that DBG would go to such lengths to obfuscate the PAK data, create a condensed pak image format then spawn a file checker thread to constantly keep tabs on it ? Do you have any conception of how much time/effort/money that took ? Sounds like an awful lot of effort for 'only 19'. Likewise Battleye - why bother introducing it (at a cost) and potentially annoy people (it did at the time) when, as you have constantly suggested, there isn't a cheating problem (or numbers so low so as to be insignificant) ? Clearly DBG thought it was needed and it made a massive difference to the gameplay at the time - sadly a long time ago now. I applaud their efforts, for such a small outfit they have worked hard on the problem but the relentless nature of cheating makes it difficult for even the largest game producers to stay ahead.