Is it time for the LA?

Discussion in 'Light Assault' started by simon11russell, Aug 12, 2013.

  1. simon11russell

    Even with all my love for playing LA I think its time for us to take it out into the woods and put out of its misery. Its better for this class not to exist than be while immensely enjoyable to play totally frustrating in many ways.

    Currently the class its a mess with no team utility and very little else to do beyond C4 and dropping down to shoot people in the back.

    Its becoming ever clearer that the devs have no idea what to do with LA either with our update being pushed till beyond February next year with medic and engie getting an update before on the road map and even if it came tomorrow the only suggestion on it being dual wielding isn't going to do squat to fix the problems with the class. And I don't think I've ever seen any acknowledgement that this class has problems beyond the constant nerfs and words to placate tank drivers about C4.

    To be fair if LA went away the loss wouldn't be to massive as all we have is 5 LA specific items in game and they are not fantastic.

    • Jump jets: really useful for flanking and dropping C4 other than that they are too slow, leave you totally exposed as target no.1 and meaning that you couldn't hit the broad side of a barn if you had too.
    • Drifters: I personally don't like them and only use them when I 100% know I need them as they have all the drawbacks of Jump jets but JJ are more useful in more situations.
    • Adrenalin pump: Nano weave is far more useful the sprint bonus is pitiful so unless you run absolutly everywhere why bother.
    • smoke grenades: an engi with a smoke launcher is far more useful than a LA with a single smoke nade that will last .2 of a second.
    • flash grenades: is completely eclipsed by the EMP and Concussion grenades for breaching rooms and most of the time you will just flash yourself through a wall.
    If these went away could we get something better?
    Could HA be split into AV and AI?
    Perhaps we could get assault rifles?
    Maybe something totally new?
    Could changes be made to LA to make it better?
    Or will everything stay the same with LA being a totally gimped class? (Probably this one)

    I don't know I don't have the answers I guess I'm just frustrated that something I enjoy is so underwhelming. But I do know really anything is better than having a class stuck right on the very edge of usefulness.
    • Up x 5
  2. Shadoiex

    Your basically implying that the LA has no use whatsoever.

    I HEAVILY disagree with that. Say that the enemy has the main gates HEAVILY defended. Light assaults could breach in through the sides and cause chaos, allowing the rest to swarm in, take the generators out, and kick serious butt.

    That's just one of the many, many, many situations that LAs come in handy.
    • Up x 2
  3. simon11russell

    No that's really not what I meant I am well aware of the uses of the LA. I'm saying that because of our lack of unique tools and any really defined role the LA is never the best choice something else is always better suited and could do the job more effectively.

    Think about your example if an equal number of heavy or a medic could squad deployed or galaxy dropped behind the wall then could they do as much damage or more than an LA? The answer is always yes. Anyone can blow a gen and these classes with better weapons and abilities are way better suited to killing any infantry.

    There is only situations where LA are truly the best choice. That is in bio labs as the roofs need to be swept of other LA's. That's all this class has that is special to us is the ability to kill other LA's on the roofs.
    • Up x 1
  4. Redzy

    Used to be my favourite class, then I noticed that the mobility of the LA (which keeps getting nerfed with undocumented nerfs like the recent -33% on JJ capabilities) is no match to the sheer power and bulk of the HA even if your objective is a deployed sundy or vehicle. Basically, save for a few occasions where LA is the only viable choice, I now only resort to HA drop-podding, sneaking up for demolitions purposes and I manage to get out of it alive too, since nanoweave 5 and shields help loads.

    Two C4s and a rocket launcher shot and the non-blockade sundy is toast, whereas other ground vehicles will generally go down with one well-placed C4 detonated by a rocket launcher. As a LA taking down a sundy entirely by yourself is impossible. And you will be killed as soon as they notice you.

    There are other occasions in which the LA can shine, but with some tweaking to your playstyle you realize that this class is far less crucial for such purposes than you'd think. It needs an overhaul: perhaps a merge with Engineer would save it (I can already hear the OP cries), perhaps new utilities, abilities and gadgets would make it an interesting class once again.
    • Up x 1
  5. Carisha

    LA needs some advanced scouting tools, like binoculars that mark vehicles in such a way that they show up big and glowing for all tank hunters with in 1km, and marks certain infantry (snipers) so the show up glowing for your sides AI units (snipers). That or a deployable radar (longer lasting than the Infl's but not long range).

    Also the flash and smoke grenades defiantly needs a buff.
  6. Redzy

    Also I can get on most Biolab rooftops with heavy too and without any particular effort. How does that sound?
  7. simon11russell


    Didn't they fix that a few GU ago? I really haven't seen anyone other than LA up there for a while. Yea it made LA totally useless when everyone could get up there. As literally every other class is considerably better than LA in every way.

    I think the class is a lost cause it needs to be scraped and taken back to the drawing board, given a purpose and redesigned around that. What we have now seems like the result of someone saying "you know what's cool? jet packs lets have them in the game" with no regard for how the class would function.
  8. Redzy

    Yesterday I managed to climb up using a HA without really trying too hard. I don't think they really fixed it, nor was I aware that was ever addressed.

    Also, jetpacks are really cool and all, but when you nerf them into oblivion you make a class that would otherwise be useless without them.... pretty darn close to useless. As I said, maybe if it and Engineer were to become one class, i.e. an Engineer with jetpacks, then there would not be much tweaking to do. After all I think that if a Light assault can carry C4s, the extra burden of a repair tool or perhaps tank mines in the place of C4 would not affect the class and it wouldn't warrant any insane nerf. We would have one class that is both crucial and fun to use.

    Nerf could come in the form of not being able to refill yourself with ammo or at least be able to do so very slowly. That AND turrets not being able to switch to ammopacks, so that if you wish to play direct support, you'd have to sacrifice another aspect of the class for the cause. Otherwise, what use will the poor Light assault ever have? Not being that useful to your team can actually spoil the fun.
  9. SirIBON

    Ever the same, the LA part of the Forum becomes the Infiltrator Forum part 2.
    Ever i read, what the LA cant do. Have a look what he can do, then you come back on the better way.
    The grass is greener on the other side of the fence.

    If you feel that other Classes so much powerfuller and so much better then the LA, then maybe it is better for you and your gamestyl to chose the other classes.
    Or use the benefits that theses class has.

    We can Move nearly everywhere, we want. We can jumb of cliffs and survive. Sure, others can do this also, but for us it is easy.
    We can Fly, do you know that?
    We can do a lot solo, but this is a Multiplayer game. So i expect to do some teamwork.
    The Sundikiller was far to strong, but as LA player you do not want to hear this. How often you killed the Sundi, fly away and kill the rest of the Squad? often, because it was so easy. Be fine and think on second about it.

    Our best benefits is our movement option. Use it in the most benefical way.

    Yes we have a Rocketbackpack, but we are LA not Boba Fett.
  10. ironeddie

    I got fed up of HA. I tried infil I've found I love LA. Once I've certed it up a bit & unlocked c4 it'll be my primary class. I play mostly solo or in a pair so LA not being such a team class suits me fine. As HA I play CQC I try to get the drop on the enemy, sneak up, flank. All this seems easy or better suited to LA. As HA I like to shoot at vehicles but the rocket launcher rarely nets a kill, it seems c4 may actually get me the kill. The jump jets make any rock or roof accessible helping me to flank & sneak up on the unsuspecting. Plus this class is just fun, it is so far the most fun class I've played.
    • Up x 1
  11. Spookydodger

    I don't use Smoke grenades from my grenade slot. I equip it on my Carbine in the underbarrel grenade slot. That way they don't require resources to buy, they can be fired further away, and you get 2 without having to cert into a grenade bandoleer.

    The downside is that they can hit friendlies when you launch them (and I've even killed some) and they need a minimum distance of like 5 meters to travel before they actually pop smoke.

    Then I still use the flash grenade. In conjunction with the smoke grenade, they make for some great support capability. I also use the smoke grenade launcher to cover myself while I fly over a target to drop down onto it. Works especially well in more open-field combat where most people don't equip IRNV.
  12. Iridar51

    Seeing posts like this makes me wish we could down vote posts.
    Not one true statement in the whole post.
    • Up x 2
  13. Styxwash

    Light Assault is essential to the game and even though there aren't any team tools available, LA has plenty of importance in a fight.
    • Up x 1
  14. Redzy

    Sometimes you hop on the other side (Heavy Assault) and notice that, indeed, the grass actually is greener on this side. What the light assault can do, for the most part can be done by other classes with minor adjustments. What other classes cannot do that the light assault can is usually not so relevant to warrant using the class.

    Also, Heavy assault is my most played class with the Light assault being a close second, the other ones being left far behind. I played Light assault ever since I started playing the game, when I used to spend all of my certs into the class. Nerf after nerf the class started getting worse at its primary role because "light assault OP!" says none at all, yet it's one of the most nerfed classes and the laughing stock of infantry players. Note that I am skilled at using light assault and I know how to use it anywhere, but save for tower climbing and beacon placement, I don't know of a place where it truly shines, especially after that undocumented nerf which was uncalled for. I also use Light assault in a tactical environment and for teamplay.

    As I already explained the Heavy is a much better sundy killer than it at the end of the day, because you won't need 3 C4 explosives. You will instead be able to detonate the C4 with a rocket launch which will finish it off.

    I don't know what the Boba Fett reference aims at. But this is Light assault and it's a class with no particular niche. If it was Boba Fett, it would at least look pretty damn badass.
  15. simon11russell


    I wish we could be like the infiltrator forum used to be and have multiple 30 page threads on every tiny detail of how our class is broken. Look where it got them their update was bumped ahead of ours because of all the posts, and now that its died down its started getting pushed back and back so that the new loudest complainers (pilots) can get there ESF update. I wouldn't be surprised to see that MBT update be moved to next month.

    You seem to entirely miss the point its not that another class could be better for me its that every class is better in every situation than LA. I play LA a lot and nearly all my certs have been sunk into it and I really enjoy the class but there are so many situations where I'm left feeling frustrated because of the insufficiency of the class.

    So we have a use in the canyons of Indar. Except parking a sundie for you to spawn on at the tops of those cliffs is impractical with ESF destroying them instantly unless you leave half a squad there to provide AA. You will have a hard time finding a competent Platoon leader who would justify that just so a few LA can drop when you would be far better off gall dropping the whole squad if the enemy is bogging you down.

    Wow we have a worthless jet pack any class can get to any roof or behind any wall using a squad deploy or aircraft and will be much more useful once they are there.

    And so we come down to the base of the problem LA are a solo class they don't work well in teams. But the enemy we face does and LA has no way other than C4 suicide to kill a team of enemies. Even if we do go 1V1 what good does it do killing 1 dude does nothing for your team in this game re-spawns are short and if your behind enemy lines a revive for your foe might be just seconds away.

    There are 2 classes that are far better suited to killing sundies the HA and engi as both can drop pod in and solo the target while it will take 2+ LA to do the same damage. Killing the squad around it really isn't important as killing the spawn.

    You know I used to think this too that LA could be a good first responder to a threat in another part of a base. But I've realised that we are useless in this role. We are no faster or more mobile than any other class (I actually tested this crossing an amp station generator to generator the HA was only a few seconds behind me). and when we get there we don't have any way to stop a group of enemies from doing what they want, we cant kill them all as we are out numbered and out gunned.
    • Up x 3
  16. Aeroloulou

    Raise walking/running speed for LA with 10-15% (without adrenaline pump), and much would in my opinion be solved for LA.
    • Up x 1
  17. SirIBON

    Ok i will explane it.
    I come from the other side.
    I had played only the Supporter, the Engineer for a long time. I was in my team something like the "hanging point" (its a support position in soccer behind the ace striker). Against infantry each class can do something. Against Armour as an Engy i have a lot options (Mines; AV T.).
    I want an addition Class. I want that this class can do something, I could not do with my Engy and is usable in Teamfights. The Solution was the LA, because of his movement ability.
    I can Fly, where would be my border?
    If i get to be stuck, then i change to LA and my ways are open. Making some trouble, will help my team to break out.

    I nearly never play HA or use Max Units both are not my way.

    As you use better the HA to destroy Sunderers, i will do it with my Engy. But sometimes there is not way for both of us. The Cliff is to high (even for AS) so we have to take an other Way.
    LA in a Team e.g. 4x C4 will solve the Problem. Only one get the Points, but at least we have solved the Problem.

    it is a little provokingly, but why? If the LA is to bad and the other Classes are better to solve something?

    Boba Fett the Starwars Guy with the Jetpack, has a lot of special Weapons and Tricks. He is something like an One Person Army. E.g. he has something like a Rocketlauncher at his Arm, a whip for bonding and so on.

    Same problem with the green grass. In Addition you set on the false horse.

    Sorry, but I get the impression, you never teamed up with an other LA.

    The LA is a Specialist.
    He was very strong with the 2xC4 an HE as Sundererkiller.
    But this was too easy. It becomes borring. The "Nerf" should make the Game more funny for all of us. Now you need an other LA and it is the same, but you have or should communicate in a Multiplayer Online game. I see there no Problem.
    The Lone Wolf actions stopped, but nothing more.

    The other "Strength", he had was the lame Biolab Shotgun Guy. Very superior for the first shot. But in my Eyes very boring. (Myself dont own a Shotgun.) Only Hit and run with little advancement. Good for exp/certs but to less Teamplayer.
    The Shotguns get also nerfed, really sad - not :)

    Find you niche, then you will get a well class for special operations. The Battlefield full of flying soldiers, are not nice. The best time for LA is, when they are few. So many eys do not look upward.
    This class needs lacks, so that it does not become common.

    As i wrote. Use the benefits you get with this class.
    If you feel that other classes are more beneficial for your gamestyl, then take that class.
    Whats me nerves is the whining about something for that an other class is for. AND you know that.
    Everyone wants to be the ultimate Boba Fett. And even then they would cry for more healing abilities.

    I like to read constructive points about the LA, because i like to learn more about his class. I like it.

    Thanks for reading and understanding my Post.
    • Up x 1
  18. SirIBON

    And a Rocket Launchers on the left forearm.
    On the right will then space left for a Multitool as the Combination of the Engy and Medic Tool.
    Because Infiltrator are so slim Charakter, maybe can i get the invisibility integrated in my jetpack also, there should be some space left for this.
    Thanks in advance.

    Who finds the subtle irony?
  19. simon11russell

    Of course I have and if you had you would know that no matter how good any number of LA are they will always get seperated very quickly and if you can stay together they are super ineffective against a mixed ground force. I would go as far to say you need a force of 3 LA to 1 enemy in engagements at the squad V squad level and even then if the enemy has a medic worth anything there is no number of LA that could win.

    For a specialist I find the class lacking any specialism. We have the worst guns for killing infantry, other than infiltrators we are the worst at killing vehicles, a heavy is a far better tank to hold down a point, we have no support roles to perform and a medic or heavy dropped behind the enemy is a far better flanking unit that us too.

    You keep saying that the class shouldn't be bobafett well it is right now its a jack of all trades, it can perform many of the jobs that another more specialised class could but its just incredibly mediocre at everything. It has no role or purpose of its own.
  20. SirIBON

    As a LA my aim are not mixed ground forces. My aim is the source of them.
    Many other classes, as you know are better to fit this Problem in direct combat.

    I am from Miller, maybe this is the difference. We call out the Prob and wait for the answer of the solution. e.g.
    "Enemy Spawn Sunderer in the west behind the second house. I need an other LA to fix it. meeting in the Spawn, who comes with me?" The rest of the team will be the force for distraction of course.

    Did you read my post?
    I do no explain it, because i think it is already known, that you activate the Jetpack by pressing and holding the "jump" key. Then you can fly. From my point of view this is very special. You can go direct where you want, even if an other class can reach this position in the next few minutes, you can be already there.

    Killing Infantry is the Main job of the Heavy Assault, killing everything is his job.
    Killing Vehicle is the Main job of the Heavy Assault and the Engineer.
    Both we can do also. But we have to chose the special Vehicle. The one, the important one, not someone.

    If you are in the Air, there is no indirect fire by Tanks. Direct Hit or Miss. Drop on them, if the see you run and fly. Mostly they do not know that you are there untill they explode.

    But again, you see the benefits of other classes in comparison.
    My tip to you try them.
    • Up x 1