Greetings, Comrades. Another possible improvement to the game, that can diverse our, let`s be honest, shallow gameplay. When character receives large amount of damage, let`s say about 75% of HP pool, at once - there is high probability of receiving Wound state. Concussion, internal/external bleeding, broken limb, multiple shards wounds and ect. (one active state at a time, so it won`t have heavy impact on engine). Wound state will slightly reduce character`s combat ability and can only be healed via Restoration Kit (it will take time) or via direct intervention of Combat Medic in person. Wounded characters will be displayed by special icon on Medic`s minimap and "operating" them (shove applicator in face and stay like that for 5-10 seconds) will yield is small amount of additional "Field Surgeon" EXP. I hope this idea can add more tactic element in gameplay, as well as increasing support role of Combat Medic. Dargadon out.