[BUG] Influence system is now totally broken

Discussion in 'PlanetSide 2 Gameplay Discussion' started by Bl4ckVoid, Apr 18, 2013.

  1. Bl4ckVoid

    The new influence system is totally non-transparent and incomprehensible.

    Some territories give 80% influence with just 1 allied neighboring territory, sometimes you have 3 neighboring territories and influence is in the 20s.

    Is this the lattice system?

    THIS IS TOTALLY CONFUSING AND ILLOGICAL. RESTORE ORIGINAL SYSTEM PLZ.
  2. XDDante

  3. Bodaciuos

    Is this the same torutous timer from the last update......which they reverted in a patch the next day??

    That slooowwwed the Pace of the game down sooooo much to the point of boredom.

    psssssssssst...there is no AI in this game to endlessly kill while waiting around. the more players stand around waiting for caps, the less there is for other players to do. The less players have to do, they get bored. When they get bored, no more monies are spent on the game..

    Figured I would tie it into the ultimate goal of SOE (and any product based company)
  4. ABATTLEDONKEY