[Suggestion] Infiltrators AV EMP ability

Discussion in 'PlanetSide 2 Gameplay Discussion' started by Nehlis, Jun 21, 2014.

  1. RubiksCubix

    I like to see it launch-able like the radar darts but destroyable like deployables.
  2. CARunner

    Or use some kind of a Dart Gun sort of thing.
  3. BlueSeventy

    I also don't wan't it to be OP, so no launchers please. Or remote detonation, unless the tanking community consents, which I don't think it will.
  4. JorgeSarcos

    Unlike that other EMP nade suggestion this one sounds fun if done right :)
  5. Dracorean

    Well its not something that can be noticed, kinda like getting hit by several concussion grenades, its sudden, and momentary, but furthermore something non-expecting.
  6. MiniSentrygun

    Sapper from TF2
  7. Nehlis

    I was thinking of something of a c4 like deployable. If we were to make a direct comparison, c4 can instantly destroy any tank with 2 bricks and has remote detonation. It can be used by any class EXCEPT for the infiltrator. The proposed EMP device would only cause a short lived (5ish seconds) disable that does no damage, but if used in conjunction with allies with timing and awareness will be able to secure a kill. I'm in favor of it being remote detonated so that the infiltrator needs to be paying attention to the target in order to have the device actually be useful. It should be destroyable and will not activate if shot, approximately the size and visibility of c4.
  8. Nehlis

    I'm very curious to hear some dedicated tanker opinions on this. I know a large number will probably dislike it "Tanks have enough counters already" -which for the most part I can agree with. There's a clear issue to giving infiltrators ANY form of viable AV. One could theoretically take a Fury flash and solo a MBT, which is very much not the kind of playstyle I was intending with this thing.