Hi there everyone! I was thinking about that they changed the jump height for every class and every class has the same jump height (as far as I know - except for MAX) which is unlogical in my opinion. I would suggest Infs to be able to jump higher since they wear lighter armor and is crucial for them to be able to position themselfes. Im not thinking about a superman jump height, just adjusting it a little bit. For me it was a high advantage in bio-labs that I could jump up to the tree next to the defender spawn point, which gave a huge advantage whether we've been attacking or defending (nobody really bothers looking upwards usually...) On mass attacks it could mean around 40 kills in 20 mins (before decrease of ammo count for bolt actions) and was able to turn the tide of battle once in a while by simply putting down enemy turrets and medics and those who camped for example the doors of the spawn location. Now jumping that tree is possible, though became extremely difficult to do. Other then that on rocky terrain it would be also nice if we were to be allowed to navigate easier on such environment - after all we get a sniper/scout rifle which is best effect if we can position to a good spot. Opinions?