I will first like to say that @lmij loses credibility to his arguments when he adds insults and/or directly challenges people's skill. I don't play HA a lot, I mainly switch to it to try and destroy vehicles or when I know I can't flank with LA or infiltrate with the Infiltrator. However, I there are times when I see infantry running... just running. I can shoot them with my Orion across 50-150m distance gap, but between leading my shots and the Orion's horrible recoil, I have no chance of doing anything. However, I can take my S1 and hit them with good aim. I don't see why this is a problem. As for CQC problems, I understand the frustration. However, this is what you get in a combined arms game. People should be complaining that the Dalton should work as an AV cannon and do little (like 2m?) to no splash more than complaining over dumbfires. Sometimes it IS more effective to do hit 'n run tactics with a launcher. However, this is big here: there is nothing in this game that states that all fights have to be met head on. Playing peek-a-boo, as someone said, with a launcher can be a great way to gain advantage. Here is a CQC scenario. The enemy has taken the point and are patrolling the room. I could go in with any class but HA and get torn up. I MAY get a kill. Switch to an HA and the shield can help guarantee at least 1 kill, if not more. However, the enemy force in that room should, through numbers, beat you if you are alone. You can pop 1 or 2 guys, but if any of them are competent a third SHOULD finish you off. This scenario also applies if you have allies, but subsequently there are more enemies. Dumbfiring into the room can help soften, if not kill, targets and help you be able to get into the room without getting shot by to hell. What can a launcher do in this situation without ample damage? I guess you would just say that they should stick to softening targets and nothing else. Point is, they can hide and move around the room and wait for me to enter. I am at their mercy because they will have LoS on me before I do them. Explosives have a place. Again, I don't play HA a lot and even when I do I use my LMG against infantry 99% of the time. However, there are plenty of situations where rockets have a role in AI and they should stay that way. No one likes cheese. But cheese always exists. You'd think that the playerbase would adapt and get used to these ever so minor things.